About
I am an Experiential & Environmental Designer whose practice is rooted in installation art and scenic design. I work across theatre, exhibitions, and public environments, designing spatial and material experiences that help people orient within larger systems—biological, ecological, social, and cultural.
My work sits at the intersection of concept and execution. With formal training in installation art and scenic design, and professional experience spanning technical direction and fabrication systems, I bring authorship and systems thinking into close dialogue with real-world constraints. I am interested in how experiences are shaped not only by form, but by sequence, duration, material logic, and the conditions under which people encounter them.
I approach experiential design as a form of world-building. Through precise spatial, material, and sensory decisions—from subtle interventions to immersive environments—I aim to create emotional clarity through specificity. Through clarity of scale and relationship; sometimes expansive, sometimes intimate; experiences can give rise to awe that supports understanding, connection, and shared attention.
Collaboration is central to my practice. I work closely with artists, engineers, fabricators, educators, scientists, and institutional partners, often serving as a connective lead across disciplines. I am particularly drawn to projects that resist fixed outcomes, treating experience as an experiment and allowing meaning to unfold over time rather than be delivered as a message.
Alongside institutional work, I develop authored experiential projects and partnerships where the experience itself is the primary site of understanding. Across contexts, my work is guided by an ethic of care, non-hierarchical creative structures, and a belief that direct experience is a legitimate and powerful form of knowing.